After World War 2, Karl Jaspers wrote a by now classic text about guilt, The Question of German Guilt. In his taxonomy, one of the categories of guilt is the "metaphysical guilt", which could be explained as the guilt for not sacrificing ourselves to help others. That is, living our lives and not doing everything we can to make a difference.
The question is, how far can we go? Shouldn't we abandon all forms of art (and entertainment), then, if we are to concentrate all efforts on saving the world? Is there an actual possibility that it would change something?
Of course, that sounds rather extreme. (And that's why Jaspers considers this a metaphysical guilt, shared by everyone and beyond the possibility of making it disappear in any way but through self-sacrifice). But somewhere here lie very difficult issues: why should one spend my time making quite self-centered installations when one could be working in an effective, world-changing organization? Should art be justifiable, like any other product, service, activity?
It isn't about art giving the possibility to do more. Because quite frankly the above video is an exception, and works exactly because it is one. Maybe, it is about the possibility of assuming uselessness?
Beauty is a great motivator. Indeed. (In João Fiadeiro's most recent performance (soon more about that), a sentence from Deleuze (roughly remembered by me): «I started reading Leibniz's Ethics. I am discovering that joy brings more power to act»)
But can we honestly say we make art, and see art, to motivate us? Isn't it a goal in itself? And if so, can't we spend our energy in a better way? How dare we make art?
Jumat, 04 Mei 2007
How dare we make art?
Selasa, 01 Mei 2007
Addart
Here's a brilliant step in the long and often difficult challenge of playing the market's rules as an artist. More precisely, the idea is to use the same mechanism that keeps ads away from our web browsing - and turn it into art.
Adblockers are pieces of software that help filter out the commercials that appear on most web pages. Addart goes a step further - and replaces the empty left-over space with, you guessed it, art. So what you get is actually a sort of a virtual art gallery in all the places where you had publicity. Wouldn't it be nice to apply that in real life?
The work is still in prototype mode, but looks promising.
In the example below, the publicity is replaced by Mario Bros. clouds.
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